MIDI DESIGNER
The only MIDI controller for iPad, iPhone, and Mac


Talk to other MIDI Designer users about MIDI Designer, iOS MIDI and related topics. Or share layouts, pages, and ideas.

Check out our Facebook Group.

Of course, if you want to send us an email, feel free.

Open problem reports

Summary of user requests
Midi Designer as Game Controller - MIDI Designer Q&A
0 votes
in Advanced by sartzsche (150 points)

1 Answer

0 votes
 
Best answer
Here are some very simple answers: Question 1: could “send on only” do what you need? You can set it for a button group supercontrol in options. Question 2: a subcontrol will not affect a supercontrol if the supercontrol has more than one subcontrol (even if a second subcontrol is not actually used and is hidden in performance) Question 3: You could do a three-position switch with a crossfader in MD with three ticks.
by MIDI Designer Team (Dan)
selected by sartzsche
Thank you for your ideas. Question 1: I tried "send on only," but had issues with buttons in MD getting out of sync with buttons in game. I did figure out a workaround, which involves radio switches as supercontrols (buttons A, B, C, D each paired with a knob and button X); this way, button X (on) would toggle off buttons A, B, C, D in MD and only send midi for button X. I hid the knobs in the pedalboard panel. Question 2: The additional hidden subcontrol helped, but I had to separate HOVER OFF/ON functionality to two buttons to keep button states synced between MD and the game. Question 3: I've yet to try the crossfader idea, but it looks promising. Thank you for the help!
...